Tag: Animal Powers

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  • Animal Mimicry

    This is a form of Power Duplication. The Hero can duplicate the natural abilities of any animal. The Hero's body does not significantly change; instead, existing flesh changes the way it functions. For instance, perhaps the lungs can now breathe water. …

  • Chameleon Stealth

    The Hero can blend into their surroundings. The effectiveness increases with power rank, and at a high enough power rank, the Hero can even move around unseen. The Hero is not invisible, and only gains a stealth bonus to visual detection. They can …

  • Anaconda Spine

    The Hero can stretch their spine and constrict an enemy with the strength of an anaconda. A 'Good' intensity Feat roll mimics the powers of a single Anaconda as follows: The Hero's strength will increase to Excellent if possible. A Hero with higher …

  • Snake Bite

    The Hero will grow fangs and venom ducts filled with a snake poison of their choice. The Power Rank number must be split between Venom Strength and Armour Penetration, with a minimum of (Poor 3) points to be assigned to Armour Penetration. [[File: …

  • Gecko Wall Climbing

    The Hero's hands and feet will stick to vertical surfaces, allowing them to climb without handholds. The increasing power ranks of this skill allow for better grip against surfaces. The maximum load this power can carry is equal to its power rank as a …

  • Salamander 'Regeneration'

    The Hero can regenerate lost limbs and lost endurance ranks. NOTE - this does not mimic the healing power known as regeneration as that is not a natural (aka mundane) healing effect. At Typical rank, a limb takes a month to regenerate. This time …

  • Shed Skin

    The Hero can imitate a snake and shed their skin. The PC can be healed at a of Power rank ability. This includes a purification of toxins or disease found in the body at Power rank. this power takes 1d10 rounds to complete alternatively a +2CS …

  • Pheromones

    The Hero omits pheromones giving them very positive bonuses in social roles vs people who are attracted to the Hero's gender. The Target must succeed at a Psyche Roll vs the Hero's Power Rank. If the Target fails, they succumb to the pheromones. …

  • Voice of a Liar Bird

    The Hero gains control over his own voice and can use it to duplicate any voice or sound they've heard before. The accuracy of the simulated sound is 100% within the Power's limit (determined by rank) on a green FEAT. Exceeding the limit requires a higher …

  • Komodo Dragon Tracking

    The Hero's sense of smell improves to Amazing Rank and they can locate and track smells from many miles away without rolling. Also if they pass a region where their quarry has been in the recent past (rank number / 5 days) they can pick up the trail …

  • Piranha Frenzy

    The Hero flies into a wild frenzy. They can increase both their Fighting and Endurance by spreading the power rank number for 1d10 rounds. When in frenzy mode, they can no longer distinguish friend from foe, instead the Hero will go for blood and attack …

  • Cobra Hypnotism

    The Hero inspires fear in their opponent much like a cobra does to their prey. It is a weakened form of the Fear Inducing Power. The Hero must make eye contact to activate this. The target must make an opposed Power Vs Psyche roll, from which they cannot …

  • Scale Armour

    The Hero's skin can become hard scales to provide some damage resistance, allowing them to resist attacks from ordinary weapons. The Hero uses their power rank to reduce incoming damage. [[Animal Mimicry]] [[Main Page]]

  • Agility of the Adder

    The Hero becomes double jointed and can dislocate and relocate their shoulders and hips at will to complete contortionist feats. Independent muscle control allows them to move along the ground extremely fast. They can move into and out of small spaces …

  • Sonic Snap

    The Hero causes instant cavitation of a bubble of air in front of them. This creates acoustic pressures at a range in front of the Hero. The speed, pressure, and volume of the resulting sound increase with Power Rank. The Hero deals physical damage at …

  • Skint Self-Amputation

    When all else fails, the Hero can safety detach a limb to escape. When trapped, the limb will detach quickly and easily, with no blood loss or other lasting injury. It cannot however be reattached. The limb must be regrown with [[Salamander 'Regeneration' …

  • Chameleon Eyes

    The Hero can move and focus both eyes independently, vastly improving their visual awareness. This gives the ability to look in two different directions at the same time and focus on two separate objects, vastly enhancing the Hero's vision. Add the …

  • Frozen Frog

    The Hero can survive extreme cold by freezing themselves. When the temperature drops, the Hero is capable of surrounding their organs with water that freezes. During this time, their heart stops beating, they stops breathing, and their kidneys shut down. …

  • Amphibian Gender Swap

    The Hero can change their gender temporarily. The Hero will appear to be the male or female version of themselves. [[File:491018 | class=media-item-align-center | swap.gif]] [[Animal Mimicry | Animal Mimicry]] [[Main Page | Main Page]]

  • Bullfrog Endurance

    The Hero does not need to sleep whatsoever while this power is active. The Hero retains full sensory awareness even while resting. The Hero can stay awake for a number of days equal to their Power Rank. Once the power is deactivated however, the Hero …

  • Moonlight Navigation

    The Hero may learn this from a Dung Beetle. The navigation works using polarised light from the moon. The Hero are can travel in a straight line, despite whatever obstacles they may encounter. The Hero relies on the patterns created when moonlight …

  • Electrical Generation

    The Hero develops the electrical organs like those of an eel or a ray. The Hero gains the Electrical Shock power. On touch, the Hero can deliver a powerful electrical shock, dealing damage to the target and potentially stunning them. Power rank …

  • Enhanced Senses

    h1. Enhanced Senses There are a wide variety of enhanced senses in the animal kingdom. This page is used to list a few of them - each set of enhanced senses is a separate 'power'. h2. Echolocation [[File:496599 | class=media-item-align-center …

  • Enhanced Abilities

    The Hero can enhance any of their FASERIP stats by mimicking the appropriate animals and adding their Power Rank to the stat. Examples are shown below: Fight like the Wolverine: add rank to Fighting Agility of the Swallow: add rank to Agility …

  • Speed of the Fly

    Speed of the Fly: Hyper Speed at Rank. You can only maintain this for a number of combat rounds equal to your Endurance stat. At Monstrous gives 5 actions (attack, dodge,move) per combat round. [[Animal Mimicry | Animal Mimicry]] [[Main Page …

  • Essence of the Black Shuck

    The Black Shuck is a Mythological creature from the British Isles. It is also known as Barghest, Hairy jack, Padfoot, Gurt Dog, Gytrash, or Cù-Sìth, amongst many other names. [[File:496744 | class=media-item-align-right | black_shuck.jpg]] When …

  • Basilisk's Gaze

    [[File:496617 | class=media-item-align-center | petrify.jpg]] The Hero can turn the target into stone with a single gaze. The Hero must make eye contact. The Hero must initially make eye contact with the target for this to succeed. The hero's eyes …

  • Touch of the Nuckelavee

    [[File:496621 | class=media-item-align-center | nucklavee.jpg]] the Hero can cause anything organic to wither, rot, decay and eventually disintegrate, whether living or deceased. the Hero cannot affect anything that isn't organic. Against …

  • Sea Snake Skin

    [[File:496628 | class=media-item-align-center | seasnake_620.jpg]] The Hero gains the ability to absorb oxygen through their skin. The effectiveness of this increases with their Power Rank. h3. Typical Relatively clean fresh or salt water can …

  • Flight of Quetzalcoatl

    [[File:496634 | class=media-item-align-center | quetzalcoatl.jpg]] Quetzalcoatl is a legendary winged serpent. The Hero will grow in size according to Atom Gain Enlargement Rules. They will also gain the ability to fly at Rank. Atom Gain …

  • Hide of a Kelpie

    [[File:496640 | class=media-item-align-center | Kelpiepainting.jpg]] The Hero's skin takes on the qualities of a Kelpie. When wet, the skin becomes adhesive, and any other person in contact with the Hero must make a Strength roll vs Hero's Power Rank …